Guild Wars Overview • Players can access Guild Wars via the Guild Wars Button on the Guild Menu. Registration • The top 2 ranks of guild members are the only ones able to register their guild for Guild Wars.
• Guilds need to register for the next Guild War before the weekly changeover. If a guild doesn’t register, they are unable to join in during that Guild War. This also means that guilds can chose to opt-out of guild wars by choosing not to register. Illegally Movies Sites. • Registering only requires pushing a single button on the Guild Wars landing page. • Registering allows only active Guilds to be in the war.
This means guilds will never be matched against inactive or dead guilds. Registering allows the entire week’s match making to be set up on Day 1 (which is also a rest day, the actual wars start on Day 2). Schedule • Guilds participating in a Guild War will be matched up against 6 enemy Guilds, one for each day of the war.
• Each day in a guild war has a different color associated with it. The color for each day is static and DOESN’T change. • Each battle fought by a guild member (in a Guild War) earns points for their guild. • Each day, as you square off against a rival guild, your points are tallied, and the side with more at the end of the day wins a small reward! (see the Reward section below) • How do we calculate those points? Well, wins are obviously worth more points than losses, with small bonuses for how well you win!
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(more on that in the Attack Tab section) • Each day has a color theme for the attackers to try out. On the first day (blue day), you will get bonus points in any guild war battle for each blue troop in your team. Want to maximize your points?
Then you’ll need to figure out an entirely blue team to do so but even 1 or 2 blue troops will still give you a (smaller) bonus. • Each day gives a player 5 battles. Players can chose whether to spend the battles each day or to wait until later in the Guild War before they start spending their battles. It doesn’t matter to the final score, but if you want to try and win the daily reward, you will need to fight on that day. • Players will be able to select a Defense team for each day. • Due to some technical limitations, we couldn’t put a fully-fledged team-picker in here, but the current version will do the job for now until we can address the technical issues later in the year (more news on that AFTER Guild Wars releases though).
Attack Tab BATTLES • Number of a player’s remaining battles is displayed in the top left corner. • Each set of 5 battles MUST be spent on the “next” guild in your schedule so you play 5 battles from WAR 1, then 5 battles from WAR 2, etc you can’t jump back and forth. • Battles aren’t lost if you don’t use them so you could wait until the final day and play all 30 battles in a row if you like! • Battle amount is reset at the start of a new Guild War. So, unused battles are not carried over. • NOTE: You cannot purchase more battles we’re not that kind of game! THE OPPONENTS • Each Guild battle consist of 5 battles, which get progressively harder as you move through the battles.